Adding asteroids/fields and collision

This commit is contained in:
franky212
2024-10-28 17:31:31 -06:00
parent 0412b21bb0
commit ae27a3c7a0
4 changed files with 85 additions and 4 deletions

View File

@@ -13,6 +13,11 @@ class CircleShape(pygame.sprite.Sprite):
self.velocity = pygame.Vector2(0, 0)
self.radius = radius
def collision(self, other):
if self.position.distance_to(other.position) <= (self.radius + other.radius):
return True
return False
def draw(self, screen):
# sub-classes must override
pass